"The purist interface control of a traditional strategy game is mouse and keyboard," he said.Īnd, even if RTS emerged on console, Duffy said he doubted console and PC players would be pitted against each other in multiplayer matches, simply because it wouldn't be fair on console players. Hopefully we will be positioned to adapt to some of that."Įven though Relic has something up its sleeve for RTS on console, Duffy admits that the mouse and keyboard will probably remain the ideal control input for the genre. "There's some stuff that's been back burnered for years because we wanted to see how technology, the market, control and touch emerged. ![]() "We were just like, 'oh my God, how do you do that?' We think we came up with a plausible solution, which I'm not going to talk about. "There was always a talk of strategy games on console," Duffy said. During a recent interview about The Western Front Armies, the upcoming standalone DLC for Company of Heroes 2, Duffy told Eurogamer the studio has come up with a "plausible solution" to the RTS on console problem. Most agree, however, that RTS is best played with a mouse and keyboard.īut Relic's game director Quinn Duffy has other ideas. Perhaps the most successful was Ensemble's Halo Wars on Xbox 360. There have been few successful RTS games on console. ![]() The people behind the Dawn of War and Company of Heroes real-time strategy games have got an idea for how to do the genre right on console - but they're keeping it a secret for now.
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